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What is Digital Art Today?

Stella Sofokleous
What is Digital Art Today?
What is Digital Art Today?
DESCRIPTION

In the beginning of the 21st century, the ever-evolving technology and the multi-layered artistic production began to intertwine. Today, ‘digital culture’ coupled with the interdisciplinarity of research brings before us the progressive blurring of the boundaries between art and technology. The contingent identification of these disciplines is an unprecedented phenomenon within the narrative of art: cyborg assemblages, interactive works, hybrid performance, generative systems of artistic production, video games, artists as avatars, have all largely penetrated the present cultural condition. Therefore, the definition of Digital Art becomes an extremely vibrant and wide discussion, a theoretical project that is constantly re-inventing itself as it becomes increasingly popular and diverse both in the academic environment and in the public sphere. On the fringes of various disciplines, scientists attempt to establish an epistemological, methodological, philosophical and institutional framework, sometimes critical and political, in order to constitute and elaborate a new research discipline, an ever-expanding ecosystem of methodologies and computational tools, a different model for approaching research and for theoretical work, a new artistic paradigm, a dynamic community of intellect. Because the field of Digital Art today embraces all of the above.

Stella Sofokleous
Stella Sofokleous

Stella Sofokleous is a PhD candidate at the Department of History and Philosophy of Science (PHS), at the National and Kapodistrian University of Athens (NKUA). Her research focuses on the history and philosophy of Digital Art. After completing a MA at the University of Edinburgh in History of Art, she worked as a curator at the National Gallery of Scotland. She received scholarships for the completion of both her MA and PhD by the A.G. Leventis Foundation and she has published papers in conferences’ proceedings and scientific journals (DRHA 2020, RISE IMET 2021, ISEA 2022, TTTMalta 2023, Automaton Journal). In 2022 she translated in Greek 19 texts for the reader Digital Technologies & Arts as part of the scientific series on Technoscience, Digitality, Transhumanism (ROPI Publications). In 2023 she was included in the network of the project TECHNO-LOGIA (Athens School of Fine Arts & Department of PHS – NKUA) and in the lab of Digital Studies (Department of Sociology – NKUA).

What is Digital Art Today?

Stella Sofokleous
What is Digital Art Today?
DESCRIPTION

In the beginning of the 21st century, the ever-evolving technology and the multi-layered artistic production began to intertwine. Today, ‘digital culture’ coupled with the interdisciplinarity of research brings before us the progressive blurring of the boundaries between art and technology. The contingent identification of these disciplines is an unprecedented phenomenon within the narrative of art: cyborg assemblages, interactive works, hybrid performance, generative systems of artistic production, video games, artists as avatars, have all largely penetrated the present cultural condition. Therefore, the definition of Digital Art becomes an extremely vibrant and wide discussion, a theoretical project that is constantly re-inventing itself as it becomes increasingly popular and diverse both in the academic environment and in the public sphere. On the fringes of various disciplines, scientists attempt to establish an epistemological, methodological, philosophical and institutional framework, sometimes critical and political, in order to constitute and elaborate a new research discipline, an ever-expanding ecosystem of methodologies and computational tools, a different model for approaching research and for theoretical work, a new artistic paradigm, a dynamic community of intellect. Because the field of Digital Art today embraces all of the above.

Stella Sofokleous

Stella Sofokleous is a PhD candidate at the Department of History and Philosophy of Science (PHS), at the National and Kapodistrian University of Athens (NKUA). Her research focuses on the history and philosophy of Digital Art. After completing a MA at the University of Edinburgh in History of Art, she worked as a curator at the National Gallery of Scotland. She received scholarships for the completion of both her MA and PhD by the A.G. Leventis Foundation and she has published papers in conferences’ proceedings and scientific journals (DRHA 2020, RISE IMET 2021, ISEA 2022, TTTMalta 2023, Automaton Journal). In 2022 she translated in Greek 19 texts for the reader Digital Technologies & Arts as part of the scientific series on Technoscience, Digitality, Transhumanism (ROPI Publications). In 2023 she was included in the network of the project TECHNO-LOGIA (Athens School of Fine Arts & Department of PHS – NKUA) and in the lab of Digital Studies (Department of Sociology – NKUA).